Unreal Engine 4
Castle Kit is a personal project that I developed during my final year of study at Huddersfield University as part of my Visual Studies module. I tasked myself to create a gamified visual tool that would allow anyone to create a castle diorama which would be built procedurally based on where people placed castle blocks.
The result was a project I developed on my own within Unreal Engine 4 using the blueprint visual scripting system where users could left click to create castle blocks and right click to remove blocks. The underlying system would then select and place the appropriate meshes to create a unified castle. The audio within Castle Kit was created by Julian Surma.
You can download a copy of Castle Kit below as well as watch a progress video showcasing the development of this project.