Marcus Nichols, Computer Games Design Student

Nicholas Everitt Park

Trigger Time is a top-down twin stick shooter that I have been building since the start of October within Unreal Engine 4.

Production started at the beginning of October as part of my university course. We were set the task to create a single game level within UE4 but I instead decided to go a step further and create the basis for an entire game.

The entire game so far has been created using only the blueprint scripting system within Unreal Engine 4.